Unseen Diplomacy remains one of the best examples of what you can do with room scale VR. Launched alongside the HTC Vive in 2016, the game had you sneaking into a top-secret base James Bond-style, dodging lasers and crawling through vents, with rooms dynamically changing as you entered new areas. Despite being short, it was a great example of designing around room scale’s limitations and provided an immediate window into the future. We’d have loved to of seen more of it.
Fortunately, we’re getting exactly that.
Developer Triangular Pixels this month announced Unseen Diplomacy 2 is now in the works. The news comes fresh off of the release of the team’s long-in-development Smash Hit Plunder on PSVR. Triangular noted that both sales of its most recent release and a small grant from the UK’s South West Creative Technology Network (SWCTN) had allowed it to kick off development, although it was still looking for a partner to fund the title.
“If you know of any publisher who would like Unseen Diplomacy 2 on their platform/storefront and is willing to fund its development, then send them our way!” the developer wrote. No release window for the game has been revealed at this point in time.
Triangular Pixels also pledged to be more open with the development of Unseen Diplomacy 2, a lesson it says it learned from working on Smash Hit Plunder. To that end, it’s launched a survey seeking to find out more about the people that play its games.