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Skydance: 'More In The Works' For The Walking Dead: Saints & Sinners, Players 'Don't Have Long To Wait'

Skydance: 'More In The Works' For The Walking Dead: Saints & Sinners, Players 'Don't Have Long To Wait'

After a year of success and huge sales, Skydance Interactive is still not done with The Walking Dead: Saints & Sinners. Studio head Chris Busse told us in an interview this week that there is still “more in the works” for the zombie apocalypse action game and players “won’t have to wait long” to find out more.

We spoke to Busse earlier this week about The Walking Dead: Saints & Sinners, the recently released Trial update for Oculus Quest, and what it’s been like working on such a well-known licensed property in VR. Naturally, the conversation drifted towards future plans more than once.

Now that The Walking Dead: Saints & Sinners has platform parity, meaning all of the updates have been deployed to all three versions of the game (PC VR, PSVR, and Quest) it should theoretically be easier and faster to iterate and create more new content.

At least, that’s what I was assuming — so I asked Busse about it.

“Absolutely,” says Busse. “We certainly have more in the works, but we’re not prepared to announce anything yet. We’re working on more stuff, we’re not done with Saints & Sinners, for sure…here’s what I can tell you: stay tuned. You don’t have long to wait.”

From the sounds of it, this is likely either more replayable DLC content similar to The Trial’s new wave-based survival mode, or is actual story DLC. I think most fans of Saints & Sinners would prefer to pay a small fee for the latter option if they could pick.

The big, obvious desire would of course be co-op of some kind, but that sounds unlikely based on the response I got to the topic.

“Is [multiplayer] for sure not going to happen in Saints & Sinners? No,” says Busse. “But I wouldn’t want people excited and expectant, because it’s not immediately about to happen…we want to capture that, but technologically it’s not trivial so it’s a balancing act.”

I got the sense from the conversation that there will likely be a follow-up to Saints & Sinners of some kind that may include multiplayer support. If you recall, Archangel was a linear single-player mech combat game, but then Archangel: Hellfire focused entirely on PvP multiplayer. Maybe they’ll do something similar here or just save it for a full-fledged sequel. I’d love for something like State of Decay in VR with co-op base building and supply runs.

Let us know what you’d want from future updates and/or DLC down in the comments below and read or watch our full The Walking Dead: Saints & Sinners review for more info.

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