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Dread Meridian Reveals Multiplayer Mode Before January Launch

Dread Meridian Reveals Multiplayer Mode Before January Launch

Upcoming VR horror game Dread Meridian is getting a multiplayer mode alongside its solo campaign with next month's launch.

Developed by KUKRGAME, Dread Meridian is an atmospheric VR survival horror game set across the island of Oglanbyen. Focused on a researcher called Daniella, we arrive at this remote arctic island searching for her lost twin sister, Isabella, solving puzzles and fending off strange creatures. As seen in today's UploadVR Winter Showcase, it's now confirmed multiplayer support, with a playtest coming before the end of the year.

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Pre-order trailer

While today's trailer didn't reveal much else about the upcoming multiplayer mode, the Dread Meridian development team revealed more to UploadVR in a written Q&A. The studio tells me it's considered multiplayer since the beginning, though focusing on Daniella's story was the priority before exploring how multiplayer could work across Oglanbyen.

“We wanted to make sure that we brought something new to the table with the elements that made Dread Meridian unique. Once we knew we were on the right path with our single player, then we started to experiment with how we could bring the exciting features of the world, the setting and especially the creepier elements to multiplayer.”

Dread Meridian has one multiplayer gameplay mode that supports four players per match, splitting your group into two teams. Cross-platform multiplayer support isn't available at launch, “but it's an important feature we plan to add in the future.”

You play as either the human survivors trying to escape Oglanbyen, or the monsters looking to hunt them down using special abilities. The developers confirmed that a full match takes place over multiple rounds, and you take turns playing between the humans and monsters.

“When playing as the humans, your goal is to destroy the monster's nests and escape through the extraction point. You must search for ammo and resources in order to survive the constant threat of the monster team. As a monster, you play as one of the unique twisted creatures with their own special abilities that are used to hunt, trap and defeat the human team.”

Asked about its long-term plans for supporting multiplayer, the studio states that it first plans to gauge the community's reaction and develop this mode further based on feedback. Calling this “such a different type of game mode from what's commonly seen in VR,” the studio says this means there aren't any best practices in place right now.

“We want our game to stand out, and not just build towards what is popular right now.”

Finally, I queried how the team plans to address feedback following mixed reception to Dread Meridian's previous playtests. Our own PC VR demo impressions praised the Lovecraftian adventure's body horror and unsettling mood, though we encountered numerous glitches that hampered our experience.

The developers highlighted positive responses to the game's immersion, art, and environments. However, they conceded that “we had several bugs that we had overlooked that caused negative experiences for our playtesters,” sometimes causing crashes. The studio advised it's since identified and resolved key issues behind these problems, stating it's now “dramatically improved” overall stability.

Dread Meridian will launch this January on PC VR and Quest, with pre-order skins available as a bonus.

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