Last year OrbusVR: Reborn was revealed as a “ground-up re-imagining” of the VR MMORPG, due out this year, that will aim to totally relaunch the MMO. This week we’ve learned OrbusVR: Reborn is set to officially go live in April of 2019. With new visuals, new classes, new mechanics, and tons of new features it may as well be a sequel or complete overhaul rather than just a mere expansion.
OrbusVR is, for all intents and purposes, the first VR MMO. Obviously some experiences like AltspaceVR may predate it and there are likely going to be plenty of MMOs in VR created in the coming years, but OrbusVR does hold the crown as the first one to actually release into the market after a successful Kickstarter campaign. It’s a buy-to-play MMO, meaning once you buy it you don’t have to pay a subscription fee or anything like you do in World of Warcraft or Final Fantasy XIV.
Now, calling this game an MMO does come with some caveats. Obviously it’s a small team which means the production values aren’t going to be on the same level as the biggest games in the world can afford. It’s got a sleek art style that works well, but it’s not gonna blow any minds. Additionally, servers only hold a few dozen people at most at any given time so the “Massively” part of the MMO acronym is being stretched a little bit here.
That being said, having played OrbusVR a bit and having been around to experience the early days of PC MMOs with Ultima Online, EverQuest, and others, it certainly has that same feeling of still trying to figure itself out and to me, that’s a magical spot to be in.
To stay updated on OrbusVR, new features, and more check out the official website here and let us know what you think of the game if you’ve played it down in the comments below!