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Starcaller Launches April 2 For PC VR, Soon After On Quest

Starcaller Launches April 2 For PC VR, Soon After On Quest

An enchanting new puzzle game, Starcaller, is set to launch soon for PC VR and Oculus Quest.

Starcaller is an upcoming “fast-paced puzzle solving virtual reality game” from Monarch Studio, a small development team of just three people. The game is set to release on PC VR first, available on Steam from April 2nd, with a Quest release via App Lab coming “shortly after.”

Here’s an excerpt of the game description from Steam:

The temple that was once pristine has become overgrown and disordered, you return to wade through the newly formed life and complete your life’s work; the ritual to the stars.

As the Starcaller you must race against the clock to restore as many temple walls as possible to their former glory. When night finally creeps in, you must complete the final ritual; send as many falling star fragments as possible back to the night sky.

As you can see in the trailer embedded above, the game has a striking visual style with seemingly lots of variety in gameplay, with 30 “unique and randomized” puzzles to work through. From what’s on display above, some puzzles are reminiscent of those found elsewhere (such as the multi-tool puzzles from Half-Life: Alyx) and others look to bring something fresh to the table.

Starcaller is available to wishlist on Steam ahead of its April 2nd PC VR launch, with support for Valve Index, HTC Vive, and Oculus Rift headsets. The Rift-only version on the Oculus Store and the Quest App Lab release are expected soon after the Steam launch, with no set date currently.

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