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Microsoft Improves SteamVR Performance In Latest Build

Microsoft Improves SteamVR Performance In Latest Build

An update coming this spring, and available early to Windows Insiders with the 17115 build, is said to improve the performance of some games purchased through Steam for Microsoft-backed headsets like the Samsung Odyssey.

According to a blog post from Microsoft, the update includes:

  • A brand-new environment. In October we mentioned that the Cliff House was the first of many environments you’ll be able to enjoy in Windows Mixed Reality, and now we’re rolling out the Skyloft for you to customize and expand your MR experience. You can navigate there by selecting Places on the Mixed Reality Start menu.
  • As requested, we’ve added haptic feedback to the motion controllers for SteamVR games.
  • We’ve improved performance in SteamVR games with significantly lower video RAM usage. We’ve also improved the performance of live video preview in the Mixed Reality Portal on desktop.
  • You can now take mixed reality photos directly from your controller by holding the Windows button and then tapping the trigger. This works across environments and apps except for capturing content protected with DRM.
  • The automatic performance settings have been updated to provide an optimized experience, and we’ve added a new setting to override the default in Settings > Mixed Reality > Headset display.
  • Setup now provides more detailed information about common compatibility issues with USB3.0 controllers and graphics cards.

If you have one of the Microsoft-backed headsets please chime in the comments below sharing how the new update improves the experience.

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