Fast Travel Games are planning new post-launch content for Ghost Signal: A Stellaris Game, as a new patch adds minor bug fixes today on Quest 2.
Following its launch last week, Fast Travel Games released a minor update for Ghost Signal: A Stellaris Game. Patch 1.0.1 added small fixes like stopping a soft lock bug during the research tutorial, stopping the Chimera boss spawning twice, and an updated credits list. More notably, Fast Travel Games used this release to announce further post-launch patches are coming with “more improvements and new content.” However, the exact nature of the “new content” is still unknown and a release window remains unconfirmed.
We enjoyed ourselves in our recent Ghost Signal: A Stellaris Game review and consider it “one of the best VR roguelites yet.” Though we criticised its lack of an in-game suspend function, we had high praise for the core gameplay, visuals and replayability.
Rather than attempt the unenviable task of recreating Stellaris for Quest 2, this successful spin-off shines by forging ahead with its own ideas, offering an entertaining premise packed with strong replayability and a refined presentation. Minor issues aside, I immensely enjoyed my time exploring this universe, and Fast Travel Games are onto another winner. I can see myself coming back to Ghost Signal for a long time.