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GDC Day 4: ARVORE, Hyper Dash, Emerge Wave 1 Haptics & More

GDC Day 4: ARVORE, Hyper Dash, Emerge Wave 1 Haptics & More

The fourth and final day of GDC 2022 has come and gone. Don’t be too sad though — we’ve got lots of interesting interviews with VR developers straight from the show floor to cheer you up.

It was a great week at GDC last week, with lots of interesting news over the course of the four days at the show. Alex and Skeeva from Between Realities were checking it all out for us as UploadVR Correspondents, pulling some fantastic developers aside for interviews each day.

On day one, they spoke to Walkabout Mini Golf developers Mighty Coconut, Zenith developer Ramen VR and more.

Day two saw them speak to Polyarc about Moss: Book 2, along with Fast Travel Games on Cities VR and Virtuoso. Day three brought some hardware into the mix, including demos and talks with the developers of the upcoming Lynx R1 mixed reality headset. They also caught up Tilt Five and Owlchemy Labs, developers of Cosmonious High (releasing later this week).

For the fourth and final day, Alex and Skeeva first checked in with ARVORE, developer of last year’s Yuki and the Pixel Ripped series. When questioned about any new Pixel Ripped content or releases in the near future, Rodrigo Terra from ARVORE was tight lipped but did mention an upcoming collaboration with Holoride (who make VR experiences designed to take place inside moving cars) that might satisfy fans of the series.

Rodrigo also said that the studio is working on a few new projects, which could release this year or next, so keep an eye out.

Alex and Skeeva also spoke to the developers of Hyper Dash, who revealed a new free game mode will release for the title on April 1, called ‘Ball’. Triangle Factory CEO and Co-Found Timothy Vanherbergen insisted it wasn’t a joke, despite the release date, and described the mode as “Rocket League but with guns.”

Last but not least, there were some interesting discussions with the developers of the Emerge Wave 1 haptic device, which uses sound and vibrations to provide a new kind of haptic feedback, and the developer of Finger Guns, an FPS shooter using hand tracking technology coming to Quest this year.

What was your favorite news or reveal from this year’s GDC? Let us know in the comments below.

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