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Vacation Simulator Adds Experimental Quest Hand Tracking Support

Vacation Simulator Adds Experimental Quest Hand Tracking Support

Owlchemy Labs added experimental hand tracking support to Vacation Simulator on Oculus Quest.

The studio teased the feature right before launching it. Devin Reimer, CEO of Google-owned developer Owlchemy Labs, posted a video to Twitter showing a scene from Vacation Simulator, except with the player using hand tracking to make a peace and thumbs up sign.

We haven’t tested the feature yet so we’re curious to see how it feels. Owlchemy’s games are so familiar and any quality loss to the stability of gesture recognition would likely be instantly recognizable. Not a lot of games have added hand tracking support since the feature’s launch, with Richie’s Plank Experience, Waltz of the Wizard, Virtual Desktop and others being some of the exceptions.

Both of Owlchemy’s ‘Simulator’ games are now available on Oculus Quest and they were recently enhanced for Oculus Quest 2. Improvements for both titles include some visual upgrades, removing foveated rendering and support for 90Hz on Quest 2, which is rolling out now as part of the v23 update.

Vacation Simulator also recently received the free Back to Job expansion, which adds in several mechanics from the original Job Simulator game into Vacation Simulator.

Job Simulator and Vacation Simulator are available on most VR platforms. You can read our review of the latter here.

Post updated around four hours after publication to note release of the hand tracking feature. 

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