Epic Games unveiled its new 3D scanning app for smartphones called RealityScan.
The app uses smartphone cameras and photos to create high-fidelity 3D photogrammetric models of real-world objects for use on digital platforms. You can take a closer look at how it works in Epic’s new promotional video, embedded below.
In the video, the user takes a number of photos of an object — in this instance, the armchair — which then allows the app to create a 3D model that can be used in digital experiences and scaled and positioned as required.
Epic says that the app “walks users through the scanning experience with interactive feedback, AR guidance, and data quality-checks” and can then create a model “almost instantly.” The resulting models can be uploaded to Sketchfab (which Epic acquired mid-last year) and used across many platforms, including VR and AR.
The app was developed by Epic in collaboration with CapturingReality (acquired by Epic last year) and Quixel. It is now in limited beta on iOS — the first 10,000 users will be granted access on a first-come, first-served basis with wider access rolling out later in Spring.
This isn’t the first app to offer a form of 3D scanning on smartphone devices, but it is perhaps the most high-profile crack at the concept yet. 3D object capture will likely play a big role in VR and AR’s future. Headsets like the LiDAR-equipped Varjo XR-3 allows users to scan their environment and present it to others in real-time while games like Puzzling Places showcase the creative potential of photogrammetric data as well, offering puzzles composed of real-world objects and places, scanned into the game as 3D models.
You can join the limited beta for RealityScan on iOS now, while spots last, via TestFlight. Android support will arrive later this year. You can read more about RealityScan here.