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Into The Radius 2 Exits Early Access On PC & Looks To The Future

Into The Radius 2 Exits Early Access On PC & Looks To The Future

Survival VR FPS Into the Radius 2 left PC VR Early Access this week after a brief beta of the 1.0 release resulted in feedback-driven changes. Now in full release, CM Immersive has laid out its intentions for future updates.

The full release adds a full story campaign. The campaign is comprised of ten story missions and over 170 secondary missions spread across three main locations and two sub-locations. There are also 25 types of firearms (53 individual guns in total), a hunger system (with food), difficulty settings, an Iron Man mode, and achievements.

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The price will not change for full release, remaining at $39.99. At the time of this article, the game is on sale on Steam through the end of April to celebrate the full release.

Most of the aforementioned feedback-driven changes centered on the narrative. Multiple voice lines have been re-recorded for Lauri the Guide and Supervisor Eva.

Both of these characters were introduced as part of the campaign, but after fan feedback, their frequency of appearances and number of voice lines have been reduced. Part of Lauri's story will now be delivered via interactable white figures. Eva's debriefings, previously done in person, will now be voice messages on the player's tablet, restoring more of the isolating nature of the game.

CM Immersive provided insight into its future plans for the game in a recent dev diary. Once the PC version is "stabilized enough," the full version of the game will release on Meta Quest. There is no estimated date for the 1.0 Quest release as it depends on any critical issues that appear in the Steam 1.0 release and optimization. CM Immersive will also "consider bringing the game to other platforms" (e.g. PlayStation VR2), but no formal plans are in place yet.

Into the Radius 2 Early Access Review: Barebones Survival
Into the Radius 2 lays a solid foundation for a sequel, but an onslaught of bugs, glitches, and various issues makes it hard to currently recommend.

There are currently no plans to add any new locations or major content expansions. Instead the main focus will be on additional features, including expanding co-op from two to four players, adding mod support, localization into non-English languages, a shooting range, and perk-based artifacts.

CM Immersive also had a specific note about requests for modular pistols.

We want to note separately that modular pistols are not in our plans. At this stage, we believe the modular system works best for weapon types where changes noticeably affect both visuals and gameplay.
With pistols, the majority of modifications would be mostly cosmetic or too limited in impact to meaningfully change the experience. So we’ve decided to focus on weapon system directions where modularity truly adds depth and feels significant.

Into the Radius 2 is available in full release on Steam and Early Access on Meta Quest 3/3S.

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